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Imagine that you have a sample of a drum loop that you want to use
in a track you are working on. The loop is 108 bpm and your track
is 90 bpm. What do you do? You can of course pitch down the loop,
but that will make the loop sound very different, and what if there
are harmonies in the loop that you want to match to your song. You
can also time stretch it. That will keep the pitch, but will make
the loop sound different and lose some punch. Enter ReCycle and the
smart way to make loops tempo i
Full Control
When you load a sound into ReCycle, the program will “look” at the
file, analyze it, and break it up into its rhythmic components. The
process itself is fully automated, but the slices are yours to
move, audition or delete, using the program’s on-screen tools and
controls. Other tools allow you to set the length, attack and decay
of the slices, and to change your groove’s overall tempo or pitch,
without one affecting the other. It’s not magic, but it’s probably
as close as you can get. Slicing
The
REX File Format
REX
is the native file format of ReCycle. A REX file contains the
original audio of the loop, the slices you have applied in ReCycle,
and any effects or processing you have added in ReCycle. REX files
are also compressed, using a non-lossy compression technique to
save some precious hard drive space. You can also use your REX
files in as audio by importing them directly onto Audio Tracks in
Reason’s sequencer. When you import a REX file as audio, it is
automatically stretched to fit the tempo o
The
Dr. Octo Rex and REX Files in Reason
The
Dr. Octo Rex Loop Player is a unique machine that has become one of
the cornerstones in Reason’s intuitive musical workflow. It plays
loops treated by Propellerhead Software’s ReCycle and its design
enables some truly creative ways to use ReCycled loops. When you
open a new ReCycled loop in Dr. Octo Rex you can load up the
corresponding MIDI data in a special REX editor in the sequencer
where you can move the slices around to create the beats you want.
This way you can take a drum loop and